Super Princess Peach – Nintendo (2006)
June 4, 2009
It’s been a while since I’ve played an honest to God platform game. It’s not my usual bag, as it requires a skill set that is lacking in me. These games generally consist of accurate timing, good aim, and good reflexes. These are all things I lack, and so platformers tend to annoy me to the point of non-playing.
I used to stay as far away from platformers as I could, given that my ability in them scored somewhere in the negatives. Every time I would try one, I’d get about 4 levels in, and then start to hate myself. It’s really not a pretty sight. Give me turn-based games and experiences points, that’s what I say!
Of course to every rule there is an exception, and Super Princess Peach is, shockingly, one of those exceptions.